Capturing Reality
Capturing Reality
  • Видео 210
  • Просмотров 3 854 979
Making a complete model in RealityCapture | Tutorial
This video will guide you through creating a complete 3D model in RealityCapture. You will learn the basics of photogrammetry, the do's and don'ts when taking pictures, and how to make a closed 3D model from all sides using the Mask tool within RealityCapture.
Download RealityCapture: www.capturingreality.com/DownloadNow
TIMESTAMPS
00:00 Intro
00:46 Do's and don'ts when taking pictures
02:01 Taking pictures of an object
02:42 Changing layout and views
03:16 Adding images - Side 1
03:49 Image alignment
04:14 Navigating the 3Ds view
04:38 Reconstruction region adjustment
05:42 Preview model reconstruction
06:08 Using lasso tool to filter out unwanted triangles
07:46 Exporting mask images - Side 1
08:55...
Просмотров: 12 304

Видео

RealityCapture 1.4
Просмотров 10 тыс.2 месяца назад
RealityCapture 1.4 has been released and we are excited to provide a quick rundown of some of the changes you'll find with the latest release. What’s new: ▪ Updated pricing model: now FREE to use for students, educators, hobbyists, and companies making under $1 million USD in annual revenue ▪ Now available in the Epic Games launcher and Epic Developer Portal ▪ Sign-in updates and bug fixes Find...
Crafting the Red Planet: Mars in 3D | RealityCapture Tutorial
Просмотров 8 тыс.4 месяца назад
This Video will show you how to make 3D models of Mars in RealityCapture. Images of Mars used in this video are courtesy of NASA/JPL-Caltech. You can find the scripts used in the video at - www.capturingreality.com/download/files/Mars-Tutorial-Scripts There is also a dataset with a PPI license at - www.capturingreality.com/download/files/Mars-Tutorial-Dataset Please note that the PPI license wi...
RealityCapture and Mels Studios: Creating a Digital Twin for Virtual Production | Unreal Fest 2023
Просмотров 7 тыс.4 месяца назад
What happens with movie sets after the shooting is done? Even though the cost of these assets might skyrocket to several millions of dollars, when the show is over, they are usually destroyed. There is another way: Using RealityCapture, you can create and preserve unique digital twins for eternity. Special thanks to Mels - Virtual production and Overhead4D for cooperation on the Metro Station v...
RealityCapture 1.3
Просмотров 321 тыс.8 месяцев назад
We’re excited to announce that RealityCapture 1.3 is now available-and it’s faster, more efficient, and more accurate than ever. Key features: Faster model reconstruction and texturing Improved one-click model generation Mosaicing-based UV unwrap and texturing (Experimental) Direct upload to Nira Check out the full release notes and download the RealityCapture 1.3 today! www.capturingreality.co...
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 4,4 тыс.10 месяцев назад
Step into the world of photogrammetry with our latest Community Spotlight, showcasing amazing projects created by RealityCapture community. Skyler Reep - Beehive - www.artstation.com/skylerreep George Arbid - Abandoned Village - www.dourmetaverse.com/ Miguel Bandera - Palacio de Balsera - sketchfab.com/miguelbandera Raiz - Chapel of the Constables - www.raiznewmedia.com/ 3ds-scan.de, Beissel & ...
Low-Poly Workflow Using RealityCapture and Blender
Просмотров 10 тыс.10 месяцев назад
Learn how to leverage a RealityCapture model to create a low-poly version of the same object in Blender. We will show you how to preserve the realism and authenticity of the model by texturing the low-poly model right within RealityCapture, utilizing the original textures. But that's not all - we've got you covered with valuable insights into texturing basics, editing textures and making your o...
Creating a Bakery Scene with RealityScan and Unreal Engine
Просмотров 8 тыс.Год назад
Find out how we created the bakery scene used in this video: ruclips.net/video/EpQX27bxRew/видео.html. In this short tutorial, we’ll take you through the process of capturing your asset using your Android or iOS phone or device, uploading it to Sketchfab for processing, and bringing it into Unreal Engine for rendering. RealityScan is now available for both Android and iOS devices. Find out for ...
RealityScan Is Now Also Available for Android
Просмотров 19 тыс.Год назад
RealityScan is now available for both Android and iOS. With RealityScan, you can create high-fidelity 3D models of objects pictures taken with your phone or tablet. Find out what’s new in the latest release and download for free at: www.unrealengine.com/blog/realityscan-is-now-available-for-android-devices Product page: www.unrealengine.com/en-US/realityscan - Google Play: play.google.com/store...
How to Use RealityScan
Просмотров 26 тыс.Год назад
Creating 3D models using your mobile device just got even easier with RealityScan 1.1.0. Check out the release today. Download RealityScan 1.1.0 for FREE (iOS) at apps.apple.com/us/app/realityscan-3d-scanning-app/id1584832280 Learn more about RealityScan: www.unrealengine.com/en-US/realityscan Epic Developer Community: forums.unrealengine.com/tags/intersection/capturing-reality/reality-scan And...
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 3,9 тыс.Год назад
Watch our latest Community Spotlight, featuring some truly inspiring photogrammetry projects created by the amazing RealityCapture community. Chase Richards - Springtime In The West www.artstation.com/chaserichards Lennart Hese - MetaHuman www.artstation.com/lennarthese Raiz - Plaza de la Catedral www.raiznewmedia.com/ CyArk - Sundari Chowk cyark.org/ Andre De - Mountain view www.artstation.com...
RealityCapture tutorial: Sequencer
Просмотров 8 тыс.Год назад
Learn how to make sequences in RealityCapture and save any sequence of actions onto a single button. This tool can save you a lot of time working in the GUI, especially if you find you are regularly processing your datasets in the exact same way, or if you need to adjust lots of settings for specific equipment, then re-adjust the settings for other equipment. 1:02 - auto-fill 2:10 - save xml 2:...
Best Practices for using RealityScan
Просмотров 8 тыс.Год назад
In this tutorial we will go over the best practices for using RealityScan. In this video we cover: 00:16 How does RealityScan turn images into a mesh? 01:00 How to get the best results? 03:10 Which objects scan well and which don't? Download RealityScan: apps.apple.com/us/app/realityscan/id1584832280 Learn more about RealityScan: www.unrealengine.com/en-US/realityscan Epic Developer Community: ...
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 4,8 тыс.Год назад
RealityCapture Community Spotlight is here! Watch our latest spotlight and discover some of the most impressive projects created by the RealityCapture community. Scans Factory - Temples of Cambodia - www.scansfactory.com/ Aleksandr Raskhodchykov - Air Man - www.artstation.com/alex_rush STUDIO DUCKBILL - Forest trail & Beach - www.studioduckbill.jp/ Artzenal - Schönbrunn & Sisi - artzenal.com/ A...
How To Use RealityScan
Просмотров 71 тыс.Год назад
How To Use RealityScan
RealityScan Available Now | Capture the World and Create Your Own
Просмотров 265 тыс.Год назад
RealityScan Available Now | Capture the World and Create Your Own
RealityCapture 1.2.1 Tarasque
Просмотров 74 тыс.Год назад
RealityCapture 1.2.1 Tarasque
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 56 тыс.Год назад
RealityCapture Community Spotlight | Sizzle Reel
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 20 тыс.Год назад
RealityCapture Community Spotlight | Sizzle Reel
RealityCapture Tutorial: Texturing Handheld Laser Scan Models
Просмотров 26 тыс.2 года назад
RealityCapture Tutorial: Texturing Handheld Laser Scan Models
Cultural heritage preservation of historical landmarks in Uzbekistan | Global Digital Heritage
Просмотров 4,2 тыс.2 года назад
Cultural heritage preservation of historical landmarks in Uzbekistan | Global Digital Heritage
RealityCapture Community Spotlight | Sizzle Reel
Просмотров 38 тыс.2 года назад
RealityCapture Community Spotlight | Sizzle Reel
RealityCapture Tutorial: Making Seamless Texture From Scans
Просмотров 21 тыс.2 года назад
RealityCapture Tutorial: Making Seamless Texture From Scans
Architectural Visualization | RealityCapture & Unreal Engine 5
Просмотров 21 тыс.2 года назад
Architectural Visualization | RealityCapture & Unreal Engine 5
RealityCapture to Unreal Engine 5
Просмотров 54 тыс.2 года назад
RealityCapture to Unreal Engine 5
Introducing: RealityScan
Просмотров 166 тыс.2 года назад
Introducing: RealityScan
Showreel 2022 | RealityCapture
Просмотров 88 тыс.2 года назад
Showreel 2022 | RealityCapture
Smith Rock Photogrammetry by TOPA STUDIOS
Просмотров 4 тыс.2 года назад
Smith Rock Photogrammetry by TOPA STUDIOS
RealityCapture tutorial: Divider Script
Просмотров 7 тыс.2 года назад
RealityCapture tutorial: Divider Script
CRhub: 3D mountain map for Red Bull Rampage
Просмотров 3,3 тыс.2 года назад
CRhub: 3D mountain map for Red Bull Rampage

Комментарии

  • @alirezahasani263
    @alirezahasani263 2 дня назад

    i dont belive its free .thank so much .its really useful app.

  • @D43vil
    @D43vil 3 дня назад

    A user interface is like a joke, if you have to explain it it's bad. Love the power of this program and I've done some cool stuff with it....but man this UI is painful

  • @michal5869
    @michal5869 5 дней назад

    Alignment points are also under the object how did you do that, There are no tips on video.

    • @CapturingReality
      @CapturingReality 4 дня назад

      The object was captured from both sides and there was used the mask's workflow. The workflow starts at ruclips.net/video/tw6wNNEbH_M/видео.html

  • @nerosetsfire
    @nerosetsfire 5 дней назад

    you 1000% lose me when you start to change the colors without ever mentioning why!!!

  • @khanhminh7110
    @khanhminh7110 6 дней назад

    Great video, can you guide me on how to create a flight plan for Phatom 4, thank you very much

    • @CapturingReality
      @CapturingReality 6 дней назад

      You just need to download an app for that. I suppose there are more suitable.

  • @Canihelpyouz
    @Canihelpyouz 8 дней назад

    how do you control the UE5 controls to raise the view up?

  • @rishabhpurohit2663
    @rishabhpurohit2663 10 дней назад

    What alignment settings are you using?

    • @CapturingReality
      @CapturingReality 7 дней назад

      I suppose there were used pre-defined settings.

  • @faridmuradov9623
    @faridmuradov9623 13 дней назад

    Hello... a very nice training video. I am doing everything as you said here.but when I combine all the pictures and masks and do the calculation, unfortunately it models separately. how can i fix this problem?

    • @CapturingReality
      @CapturingReality 13 дней назад

      Hi, do you mean that the sides of your object are not aligned into one component? How is your overlap between images? How many rows have you used to capture your object from both sides? Are the masks applied in your process? If not, do you have the proper naming convention?

    • @faridmuradov9623
      @faridmuradov9623 13 дней назад

      @@CapturingReality The number of pictures is at least 100 photos for each side. I do everything as in the video. When I load the images with the masks I press the tab key and check if everything is normal. When I ask it to detect the photos, it calculates the edges separately. It does not combine them and display them as a model.

    • @CapturingReality
      @CapturingReality 13 дней назад

      @@faridmuradov9623 Not just the number of images is important, also the way how they are captured and what it the overlap between them. What kind of object have you captured? It would be good to see your project somehow... What do you mean by: When I ask it to detect the photos ? Is there something similar for both sides of your capturing on the object? You can also try to merge the components using the control points.

  • @kraney195
    @kraney195 15 дней назад

    this is really cool, where can i read the system requirements, alongside the Gear requirements to capture photos that the software could easily detect? wandering if my android phone could do it as well as a thousand dollar camera

    • @CapturingReality
      @CapturingReality 14 дней назад

      You can find some basic info here: www.capturingreality.com/realitycapture#:~:text=RealityCapture%20DataSheet Other useful information can be find here: dev.epicgames.com/community/capturing-reality/learning The results won't be the same for such cameras.

  • @tahanagahi3852
    @tahanagahi3852 16 дней назад

    That was perfect! Thank you, thank you :)

  • @yzhou-s6e
    @yzhou-s6e 18 дней назад

    what case the "A depth-map is corrupted or misssing" error when reconstruction?

    • @CapturingReality
      @CapturingReality 14 дней назад

      Hi, please check this post: forums.unrealengine.com/t/a-depth-map-for-filtering-is-corrupted/1698231

  • @yzhou-s6e
    @yzhou-s6e 18 дней назад

    hello, i used this tools in my project .But some problems arose during the reconstruction process, Cause the program to crash. When I restart this script , Some blocks become empty

    • @CapturingReality
      @CapturingReality 14 дней назад

      What kind of crash have you received? What were your used settings?

    • @yzhou-s6e
      @yzhou-s6e 7 дней назад

      ​@@CapturingRealityLack of memory caused the problem, but I've fixed it. It's hard to export and merge them now. I will use them in my cesium project.

  • @yzhou-s6e
    @yzhou-s6e 19 дней назад

    I want to know if the rebuild task will crash due to insufficient computer memory when the rebuild scene is large

  • @yzhou-s6e
    @yzhou-s6e 19 дней назад

    I want to know if the rebuild task will crash due to insufficient computer memory when the rebuild scene is large

    • @CapturingReality
      @CapturingReality 14 дней назад

      It depends on your computers parameters, the number and quality of the images and used reconstruction settings.

  • @Rick-m1b
    @Rick-m1b 20 дней назад

    When I export the point cloud, following the video, I don't get an .las file, I get an DWG Trueview Layer State. When I open it in Cloud Compare I get a thin straight line of colored dots. Is there a setting I missed?

  • @ontheground_l22
    @ontheground_l22 21 день назад

    Awesome project! Is it a feature provided by reality capture to visualize as if you are traveling along a road?

    • @CapturingReality
      @CapturingReality 14 дней назад

      Not exactly. But you can create a walk-through video from computed model in RealityCapture.

  • @federicofelici9703
    @federicofelici9703 23 дня назад

    I have been trying to use it and it does not work very well

    • @CapturingReality
      @CapturingReality 14 дней назад

      Hi, we are sorry for that. What kind of object have you scanned?

    • @federicofelici9703
      @federicofelici9703 14 дней назад

      @@CapturingReality A sculpture of a head, 15 cm tall, white colour. with a xiaomi redmi note 11.

    • @federicofelici9703
      @federicofelici9703 14 дней назад

      @@CapturingReality almost all tbe photos go red and is almost imposible to get a dots cloud.

    • @CapturingReality
      @CapturingReality 14 дней назад

      @@federicofelici9703 As it is just white color it is possible that there is not possible to find the image features to align the images. Have you tried some other object with better surface texture?

  • @nerosetsfire
    @nerosetsfire 25 дней назад

    why do you need to add colors to the views at the start?

    • @CapturingReality
      @CapturingReality 14 дней назад

      To see more different images at once. But it is not a necessary step.

  • @darcy4143
    @darcy4143 26 дней назад

    Excellent tutorial clear and concise in its delivery, thank you for making it easy to understand the process.

  • @rodrigomartinelli741
    @rodrigomartinelli741 28 дней назад

    I wonder.. do you batch rename the images? or just do it by hand? also, if i want to use less images for texturing, should the name contain numbers or would that "confuse" the program? I'm barely starting but i love this..

    • @CapturingReality
      @CapturingReality 14 дней назад

      Hi, it depends on the number of the images, but batch rename is more convenient. I suppose you just need to follow the naming conventions. And also disable those images, which won't be used for texturing.

  • @altavision8
    @altavision8 Месяц назад

    Hello, excellent results that the 3D capture device used

  • @inceemreince
    @inceemreince Месяц назад

    At the 9th minute and 19th second of the video, you import the CSV file containing the image coordinates of the images associated with the points. I also followed the steps you showed. At the end of the steps I took: Operation warning The file contains 42 images that are not in the current scene. Please check the console for the full list of images. [error: 18002] I get the warning. I don't see the additional points in the rest of the video. what should I do?

    • @CapturingReality
      @CapturingReality Месяц назад

      Hi, this is just a warning message that there are some images in CSV file which are not included in your project. You can continue ordinary in the process.

    • @inceemreince
      @inceemreince Месяц назад

      @@CapturingReality Thank you for taking into consideration the question I asked, being interested in it, and answering the question I asked.

  • @timerkiert4731
    @timerkiert4731 Месяц назад

    Also it would be good to have a similar video to show how this model can be exported into Revit?

    • @CapturingReality
      @CapturingReality Месяц назад

      I suppose Revit works better with point clouds, so all you need to do is create a model and export point cloud from it.

  • @timerkiert4731
    @timerkiert4731 Месяц назад

    Great video. This was just the right length and got to where I needed to be. You advised a photo every 10deg, but what is the rule of thumb for capturing buildings? A photo every meter?

    • @CapturingReality
      @CapturingReality Месяц назад

      For the building you need to watch the overlap images. As basic you can follow 1:4 rule (to 4m distance from the building move 1 m to a side) which should keep about 75% overlap between the images.

  • @paddysproductions
    @paddysproductions Месяц назад

    Hello. Would you mind sharing how you project textures onto her, what your setup is like? I have been trying a few variations but would like to know your hardare setup. Thanks!

    • @CapturingReality
      @CapturingReality Месяц назад

      Hi, for the texture projection there were some data projectors with the texture image.

  • @dainjah
    @dainjah Месяц назад

    about lens distorsions.. doesnt reality capture do that for you? Ive seen another video mentioning RC knows which lens you use and automatically "fixes" the images during aligning? Im confused

    • @CapturingReality
      @CapturingReality Месяц назад

      To which part of the video you are referring to? Yes, RealityCapture computes the distortion parameters during alignment, but you need to choose, which model will be used there.

    • @dainjah
      @dainjah Месяц назад

      @@CapturingReality The "adobe lightroom" part at the beginning. I adjust only highlights/shadows/exposure and color temp, I leave the rest to RC. Also: I've seen you are using .tiff files, are the results better than converting RAW files to high quality jpgs? Does it increase processing time?

    • @CapturingReality
      @CapturingReality Месяц назад

      @@dainjah Can you write a time? I am not able to find it. You can use various formats. I suppose TIFFs should be better than JPG. In that case you can also use the layers workflow - JPGs will be used for alignment and meshing, TIFFs for texturing.

    • @dainjah
      @dainjah Месяц назад

      @@CapturingReality 12:40. I just wondered if you used tiffs because they give you denser point cloud (no compression). Anyways, I need to do some testing even with .dng files. I hope my PC can handle it :)

    • @CapturingReality
      @CapturingReality Месяц назад

      @@dainjah OK, so I suppose you can compute the lens distortion parameters and use those in the alignment process, but it is not recommended to undistord the images before using them in RealityCapture. You can keep that for it. Regarding the format, it depends on your needs. but those TIFFs could take more time to process. Resulted mesh shouldn't be so different. It also depends on the way how the images were compressed.

  • @dainjah
    @dainjah Месяц назад

    I want to see "making of" video :O

  • @dainjah
    @dainjah Месяц назад

    Very informative, thank you!! most of the photogrammetry tutorials only show you the RC settings you should use.. for me the info how to capture the photos is essential !!!

  • @dainjah
    @dainjah Месяц назад

    Blender, RC, UE5 = my favorite trio

  • @zickiea172
    @zickiea172 Месяц назад

    I went to your website and because it didn't;t recognize my email as a 'business account" it wouldn't let me request a demo ... so .. I'm moving on to the next option ... shame, it looked viable

  • @albertszczesniak8578
    @albertszczesniak8578 Месяц назад

    I have a question about how I can rotate an entire point cloud. Every photogrammetry model I create is skewed

  • @markl1478
    @markl1478 Месяц назад

    Lasso will penetrate the model on the other side, often making me choose one side and then go to the other side to cancel the choices I don't want. It's too bad

  • @xsherlockpl
    @xsherlockpl Месяц назад

    I try to follow that tutuorial but it uses to many shortcuts, the model magicaly appears in the UE , What format did you use for format, an exactly how did you imported it into the UE. It is a hard task. Can you show how you did that? I tried FBX export for the model of 30M tris and the file was like 490 Mb. That does not import properly to UE on the machine with 12GB of VRAM and 64 GB of ram. UE just crashes. so ther must be some trick here.

    • @CapturingReality
      @CapturingReality Месяц назад

      Hi, you can check this tutorial, which is more educational: ruclips.net/video/kRD0rgCnOWQ/видео.html You can also try to simplify your model and then import into UE.

  • @zacharyh5027
    @zacharyh5027 Месяц назад

    Is this any better than one of those small lidar scanners ?

  • @thevitabrevis
    @thevitabrevis Месяц назад

    any talk about just being able to do VIDEO and the software take the stills it needs? This would be much more efficient. AI to the rescue !!

    • @wallacewainhouse8714
      @wallacewainhouse8714 Месяц назад

      You can do this in the software, you just select the interval the images are taken at and RC will make the stills for you. It can be useful in some very specific situations, but the results are far inferior to stills due to 4k being lower res than most stills and video compression artefacts. It is equally efficient to use interval shooting mode with stills, and there is no compromise on quality.

  • @TheMotoManiac
    @TheMotoManiac Месяц назад

    I love the federal government and I am so thankful to the heroes that browse the web protecting me from stuff ❤❤

  • @joelmulder
    @joelmulder Месяц назад

    I beg of you, hire a UI/UX designer.

    • @64kinemastudio2
      @64kinemastudio2 Месяц назад

      Let they hire you guy 😅😅😅😅😅.

  • @tuqe
    @tuqe 2 месяца назад

    Looks like very powerful software, but you really really need to get someone in who understands UX. So many hidden interaction modes, so many tool bars and weirdly named options

    • @peterallely5417
      @peterallely5417 Месяц назад

      Yup agree, I use Reality Capture and know my way around, but it’s not particularly intuitive.

  • @piyushmhatre2867
    @piyushmhatre2867 2 месяца назад

    i can make free in maya

  • @sanjus3514
    @sanjus3514 2 месяца назад

    please share the images for learning purpose

    • @CapturingReality
      @CapturingReality 2 месяца назад

      Hi, all available datasets can be find here: www.capturingreality.com/sample-datasets The principles of the processing are then the same.

    • @sanjus3514
      @sanjus3514 2 месяца назад

      @@CapturingReality Thankyou

  • @alonsorobots
    @alonsorobots 2 месяца назад

    The select by largest component worked, but for some reason when I click on box selection, the widgets for the axis don't show up. I'm in vertex mode and don't think I have any other tools activated that might mess with the widgets.

    • @CapturingReality
      @CapturingReality 2 месяца назад

      Hi, to show the widgets you need to click on the reconstruction region.

  • @CanisoGaming
    @CanisoGaming 2 месяца назад

    Does this work with any phone camera? Or does the phone have to have sensor or whatever?

    • @Nuri_Archive
      @Nuri_Archive 2 месяца назад

      Any phone It only need photos

    • @LauLauHip
      @LauLauHip 2 месяца назад

      No Special Sensors needed, but you get better models with better camera quality

  • @dronetoulouse
    @dronetoulouse 2 месяца назад

    Thanks a lot. Is it possible to release a new tutorial of drone 3D capture based on last RC version ?

    • @chemjblab
      @chemjblab Месяц назад

      what do you mean by the latest RC version?

    • @CiprianRadut
      @CiprianRadut Месяц назад

      @@chemjblab Latest Reality Capture (RC) i suppose :)

  • @salehbaker9221
    @salehbaker9221 2 месяца назад

    how the rig look like?

  • @zeljkoa.2298
    @zeljkoa.2298 2 месяца назад

    svaka čast momci 🙂

  • @fullyleaded
    @fullyleaded 2 месяца назад

    Is there an advantage of doing this with still shots as opose to video camera?

    • @CapturingReality
      @CapturingReality 2 месяца назад

      In most cases the images are better that video (better resolution, focus, stability, no blur) and basically you should receive a better model from still images than from video. Therefore the images are used in the process.

  • @alexmeauxmotion
    @alexmeauxmotion 2 месяца назад

    Amazing ! What would be the perfect lighting conditions and setup to do a perfect head scan and to get the most perfect texture from it ? Thanks

  • @alonsorobots
    @alonsorobots 2 месяца назад

    I don't think that down arrow key confirms suggestion of control point any longer right? For me it does switch to the next view, it just doesn't confirm.

    • @CapturingReality
      @CapturingReality 2 месяца назад

      Hi, it works that way. It confirms the measurement and goes to next the image.

    • @alonsorobots
      @alonsorobots 2 месяца назад

      Mine does not do this. I can create a recording for you. It would be a huge improvement if it both confirmed and moved to the next image. I’m using the latest free version.

    • @CapturingReality
      @CapturingReality 2 месяца назад

      @@alonsorobots Feel free to record the video. For the suggestion you need to see the unassigned control points in 1Ds view (the ones with green plus sign next to them). Then you need to open the image with control point in 2D view, hover the mouse over the point, click and push the left mouse button, correct the control point's position and confirm it by pushing the down arrow key (6:09 in the video).

    • @alonsorobots
      @alonsorobots 2 месяца назад

      @@CapturingReality I realize now that you have to click and *hold down* the left mouse button for it to auto confirm and move unto next. Also, for me it's not the down arrow key, but the left and right arrow keys. Maybe it's a language difference?

    • @CapturingReality
      @CapturingReality 2 месяца назад

      @@alonsorobots No, it is not a language difference. Left/right key shows the next image in the capturing order, up/down key shows the image where the point is suggested.

  • @aleksandrrush4076
    @aleksandrrush4076 2 месяца назад

    Where is my scanned car??)